

Quotation marks can be used for whole phrase (example: "action rpg") or exact word (example: "4x"), and combined with exclusion if needed (example: -"action rpg"). Minus sign can be used for exclusion (example: -anime). * KEYWORDS - Defines maximum of five keywords separated by space. * TO YEAR - Defines the latest year of release represented by four digits.

* FROM YEAR - Defines the oldest year of release represented by four digits. * ORDER - Defines how the generated list should be sorted. * THEMES - Defines the topic related to the game. * MECHANICS - Defines elements of gameplay. * GRAPHICS - Defines how gameplay is displayed. * SIGN - Defines if criteria should be included (+) or excluded (-). * COMBINED GENRE - Defines the second genre of the combination. * GENRE - Defines the main type of gameplay. * PLATFORM - Defines the whole family or a single model. Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. Not sure if you can turn individual units on and off like in SupCom, but if you can, it should come in handy.Generates a list of all games that match the criteria settings.

In fact, it might even have more stuff than SupCom, but not entirely sure if it's a good thing. it's basically SupCom without the zoom out strategic view. Looking up the features, it has large robots, surfacable subs, adjacency bonuses from buildings, commander upgrades, AA units only targeting air etc. Or just go for Escalation, from what I gather, it's not just "bringing TA closer to SupCom," it's more like recreating SupCom on the TA engine. I'd say give it a go, you should be able to get SupCom and Forged Alliance for peanuts if you scour the bargain bins, and if you manage to run it, the nukular explosions will make you come (-:

Maybe not for extra large maps and maybe not for 8 AI games. So, unless your rig is pretty damn ancient, you should get it to run. I never actually saw the point of the 64圆4 maps in TA (wow factor aside). On lowest settings it actually looked worse than TA, it looked like the game actually converted every unit to fugly blurred sprite, but run it did.įrom what I read SupCom can kill any PC when you load a map with many AIs, not a problem for me, because I actually prefer short games on 10km x 10km maps. What's your specs? I ran it on an ancient PC with single core and a 7600GS, I also managed to run it on a shitty laptop with a shitty card that shared system memory.
